AI Insights · Timothy · July 2024
Top 5 Hybridcasual Games on iOS in Lithuania Q2 2024
In Q2 2024, the top 5 hybridcasual games on iOS in Lithuania showed varied performances in downloads, revenue, and active users. Detailed insights can be found on Sensor Tower.
In Q2 2024, the top 5 hybridcasual games on the iOS platform in Lithuania showcased notable trends in terms of downloads, revenue, and weekly active users. Let's dive into the performance metrics for these games, with data provided by Sensor Tower.
My Perfect Hotel from SayGames LTD experienced fluctuating revenue, starting at approximately $155 in the first week of April and dipping to around $21 by late April. However, it saw a resurgence in May, peaking at $97 before settling at $53 by the end of June. Downloads for the game showed a significant increase, particularly in June, where they rose from 276 in early May to 751 in the first week of June. Weekly active users followed a similar trend, starting at 1.5K in early April and reaching 1.5K again by the end of June, after a mid-quarter dip.
Paper.io 2 by Voodoo displayed steady revenue with minor fluctuations, peaking at $54 in mid-May. Downloads saw a notable rise, especially in June, where they increased from 331 in early May to 732 by mid-June. The game's weekly active users also showed a positive trend, climbing from 1.1K in April to 1.7K by the end of June.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. had a relatively stable revenue stream with minor ups and downs, reaching $111 at the end of April. Downloads were consistent, with a slight increase in June, peaking at 411 mid-month. The game's weekly active users maintained a steady level, starting at 2.3K in early April and finishing at 2.0K by the end of June.
Match Factory! by Peak Games showed a strong revenue performance, especially in late June, where it peaked at $248. Downloads, however, declined over the quarter, starting at 740 in early April and dropping to 105 by the end of June. Weekly active users followed a similar declining trend, starting at 1.5K in April and ending at 1.2K by late June.
Tomb of the Mask from Playgendary Limited had a stable revenue with minor fluctuations, peaking at $74 in early April. Downloads were consistent, with a slight dip in late June, dropping to 193 from a peak of 348 in mid-June. The game's weekly active users remained steady throughout the quarter, starting at 2.8K in early April and ending at 2.5K by the end of June.
For more detailed insights and data, visit Sensor Tower.